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gml_Object_obj_sans_shaker_Create_0

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1
intensity = 10;
2
alarm[0] = 1;
gml_Object_obj_sans_shaker_Alarm_0.gml

view_xview[0] = choose(-1, 1) * intensity; view_yview[0] = choose(1, -1) * intensity; intensity -= 1; if (intensity == 0) instance_destroy(); alarm[0] = 1;
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self_d = 0;
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with (obj_sans_shaker)
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{
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    self_d += 1;
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    event_user(0);
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}
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self_d = 1;
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view_xview[0] = 0;
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view_yview[0] = 0;