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gml_Object_obj_shopkeeper_bratty_Create_0
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1 |
armexp = 0; |
2 |
arm = 0; |
3 |
idealarmx1 = x; |
4 |
idealarmy1 = 120; |
5 |
armx1 = x + 40; |
6 |
armsiner1 = 0; |
7 |
army1 = 100; |
8 |
idealarmx2 = x + 22; |
9 |
idealarmy2 = 105; |
10 |
armsiner2 = 0; |
11 |
army2 = 100; |
12 |
armx2 = x + 22; |
13 |
xadjust = 5; |
14 |
yadjust = 10; |
15 |
xx = 0; |
16 |
yy = 0; |
17 |
bxx = 0; |
18 |
byy = 0; |
19 |
face = 0; |
20 |
banim = 0; |