1 | side = choose(0, 1); |
2 | if (side == 0) |
3 | { |
4 | y = global.idealborder[2] - sprite_height - 5; |
5 | vspeed = 9 + random(0.5); |
6 | } |
7 | if (side == 1) |
8 | { |
9 | vspeed = -9 - random(0.5); |
10 | y = global.idealborder[3] + 5; |
11 | } |
12 | hspeed = random(0.5) * choose(1, -1); |