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gml_Object_obj_sideplanebullet_Alarm_0

(view raw script w/o annotations or w/e)
1
g = instance_create(x + 15, y + 10, obj_incendiarybomb);
2
if (instance_exists(g))
3
    g.dmg = dmg;
4
alarm[0] = 12;
gml_Object_obj_sideplanebullet_Alarm_0.gml

g = instance_create(x + 15, y + 10, obj_incendiarybomb); if (instance_exists(g)) g.dmg = dmg; alarm[0] = 12; pop = scr_monstersum(); if (pop > 1) alarm[0] = 18;
5
pop = scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
();
6
if (pop > 1)
7
    alarm[0] = 18;
gml_Object_obj_sideplanebullet_Alarm_0.gml

g = instance_create(x + 15, y + 10, obj_incendiarybomb); if (instance_exists(g)) g.dmg = dmg; alarm[0] = 12; pop = scr_monstersum(); if (pop > 1) alarm[0] = 18;