g = instance_create(x + 15, y + 10, obj_incendiarybomb);
if (instance_exists(g))
g.dmg = dmg;
alarm[0] = 12;gml_Object_obj_sideplanebullet_Alarm_0.gmlg = instance_create(x + 15, y + 10, obj_incendiarybomb); if (instance_exists(g)) g.dmg = dmg; alarm[0] = 12; pop = scr_monstersum(); if (pop > 1) alarm[0] = 18;
pop = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2];();
if (pop > 1)
alarm[0] = 18;gml_Object_obj_sideplanebullet_Alarm_0.gmlg = instance_create(x + 15, y + 10, obj_incendiarybomb); if (instance_exists(g)) g.dmg = dmg; alarm[0] = 12; pop = scr_monstersum(); if (pop > 1) alarm[0] = 18;