1 | myinteract = 0; |
2 | image_xscale = 1; |
3 | image_yscale = 1; |
4 | image_speed = 0; |
5 | if (room == room_water_mushroom) |
6 | sprite_index = spr_magicalcrystal; |
7 | if (room == room_water_farm) |
8 | sprite_index = spr_stable; |
9 | talkedto = 0; |
10 | if (room == room_water_undynehouse) |
11 | sprite_index = spr_tinychair; |