1 | s += 1; |
2 | fire = instance_create(global.idealborder[0] + ((global.idealborder[1] - global.idealborder[0]) / 2) + (cos(off / 6) * 20), 130 + (sin(off / 6) * 10), obj_sinefire_asghelix); |
3 | fire.sf = 4; |
4 | fire.vspeed = 4; |
5 | fire.s = s; |
6 | side += 1; |
7 | if (side >= 4) |
8 | side = choose(-2, -1); |
9 | if (side <= 1) |
10 | fire.sv = 11; |
11 | if (side >= 1) |
12 | fire.sv = -11; |
13 | alarm[0] = 5; |
14 | off += 1; |
15 | fire.vspeed += sin(off / 6) * 0.2; |