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gml_Object_obj_snoozer_Alarm_0

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1
alarm[1] = 1;
gml_Object_obj_snoozer_Alarm_1.gml

snooze += 1; zz[snooze] = instance_create(x, y, obj_zzz); if (snooze > 1) zz[snooze].hspeed = zz[snooze - 1].hspeed; if (snooze < 3) alarm[1] = 20;
2
alarm[0] = 100;
gml_Object_obj_snoozer_Alarm_0.gml

alarm[1] = 1; alarm[0] = 100; snooze = 0; if (room == room_tundra_inn_2f) alarm[0] = 150;
3
snooze = 0;
4
if (room == room_tundra_inn_2f)
5
    alarm[0] = 150;
gml_Object_obj_snoozer_Alarm_0.gml

alarm[1] = 1; alarm[0] = 100; snooze = 0; if (room == room_tundra_inn_2f) alarm[0] = 150;