pitch = 0.3 + random(0.4);
if (caster_is_playing(global.batmusic))
caster_set_pitch(global.batmusic, pitch);
alarm[0] = 4 + random(120);gml_Object_obj_snowdrakemom_Alarm_0.gmlpitch = 0.3 + random(0.4); if (caster_is_playing(global.batmusic)) caster_set_pitch(global.batmusic, pitch); alarm[0] = 4 + random(120);