1 | dsprite = spr_sans_d; |
2 | usprite = spr_sans_u; |
3 | lsprite = spr_sans_l; |
4 | rsprite = spr_sans_r; |
5 | dtsprite = spr_sans_d; |
6 | utsprite = spr_sans_u; |
7 | ltsprite = spr_sans_l; |
8 | rtsprite = spr_sans_r; |
9 | myinteract = 0; |
10 | facing = 0; |
11 | direction = 270; |
12 | talkedto = 0; |
13 | image_speed = 0; |
14 | if (scr_enemynpc1() != 1) |
15 | instance_destroy(); |
16 | if (global.flag[7 true_pacifist] == 1) |
17 | { |
18 | instance_create(x + 40, y - 8, obj_npc_room); |
19 | instance_create(x + 100, y, obj_snowdrakedad); |
20 | } |