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gml_Object_obj_spearbulletfollowgen_Alarm_0

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1
instance_create(200, 200, obj_spearbullet_follow);
2
alarm[0] = global.firingrate;
gml_Object_obj_spearbulletfollowgen_Alarm_0.gml

instance_create(200, 200, obj_spearbullet_follow); alarm[0] = global.firingrate;