1 |
if (btype[bno] == 0) |
2 |
ggg = instance_create(0, 0, obj_spiderbullet); |
3 |
if (btype[bno] == 1) |
4 |
ggg = instance_create(0, 0, obj_donutbullet); |
5 |
if (btype[bno] == 2) |
6 |
ggg = instance_create(0, 0, obj_croissant); |
7 |
if (btype[bno] < 3) |
8 |
{ |
9 |
if (bchoice[bno] == 0) |
10 |
ggg.choice = choose(1, 2, 3); |
11 |
else |
12 |
ggg.choice = bchoice[bno]; |
13 |
if (bside[bno] == 2) |
14 |
ggg.side = choose(0, 1); |
15 |
else |
16 |
ggg.side = bside[bno]; |
17 |
ggg.speedfactor = bspeed[bno]; |
18 |
ggg.dmg = dmg; |
19 |
if (instance_exists(obj_spiderb)) |
20 |
{ |
21 |
if (obj_spiderb.turnamt >= 15) |
22 |
{ |
23 |
with (ggg) |
24 |
dmg -= 1; |
25 |
} |
26 |
} |
27 |
} |
28 |
if (btype[bno] == 3) |
29 |
{ |
30 |
gg1 = instance_create(0, 0, obj_spiderbullet); |
31 |
gg2 = instance_create(0, 0, obj_spiderbullet); |
32 |
if (bchoice[bno] == 1) |
33 |
{ |
34 |
gg1.choice = 1; |
35 |
gg2.choice = 2; |
36 |
} |
37 |
if (bchoice[bno] == 2) |
38 |
{ |
39 |
gg1.choice = 1; |
40 |
gg2.choice = 3; |
41 |
} |
42 |
if (bchoice[bno] == 3) |
43 |
{ |
44 |
gg1.choice = 2; |
45 |
gg2.choice = 3; |
46 |
} |
47 |
if (bside[bno] == 2) |
48 |
{ |
49 |
gg1.side = choose(0, 1); |
50 |
gg2.side = gg1.side; |
51 |
} |
52 |
else |
53 |
{ |
54 |
gg1.side = bside[bno]; |
55 |
gg2.side = bside[bno]; |
56 |
} |
57 |
gg1.speedfactor = bspeed[bno]; |
58 |
gg2.speedfactor = bspeed[bno]; |
59 |
gg1.dmg = dmg; |
60 |
gg2.dmg = dmg; |
61 |
if (instance_exists(obj_spiderb)) |
62 |
{ |
63 |
if (obj_spiderb.turnamt >= 15) |
64 |
{ |
65 |
with (gg1) |
66 |
dmg -= 1; |
67 |
with (gg2) |
68 |
dmg -= 1; |
69 |
} |
70 |
} |
71 |
} |
72 |
if (btime[bno] == 0) |
73 |
btime[bno] = global.firingrate; |
74 |
alarm[2] = btime[bno];gml_Object_obj_spiderbulletgen_Alarm_2.gmlif (btype[bno] == 0)
ggg = instance_create(0, 0, obj_spiderbullet);
if (btype[bno] == 1)
ggg = instance_create(0, 0, obj_donutbullet);
if (btype[bno] == 2)
ggg = instance_create(0, 0, obj_croissant);
if (btype[bno] < 3)
{
if (bchoice[bno] == 0)
ggg.choice = choose(1, 2, 3);
else
ggg.choice = bchoice[bno];
if (bside[bno] == 2)
ggg.side = choose(0, 1);
else
ggg.side = bside[bno];
ggg.speedfactor = bspeed[bno];
ggg.dmg = dmg;
if (instance_exists(obj_spiderb))
{
if (obj_spiderb.turnamt >= 15)
{
with (ggg)
dmg -= 1;
}
}
}
if (btype[bno] == 3)
{
gg1 = instance_create(0, 0, obj_spiderbullet);
gg2 = instance_create(0, 0, obj_spiderbullet);
if (bchoice[bno] == 1)
{
gg1.choice = 1;
gg2.choice = 2;
}
if (bchoice[bno] == 2)
{
gg1.choice = 1;
gg2.choice = 3;
}
if (bchoice[bno] == 3)
{
gg1.choice = 2;
gg2.choice = 3;
}
if (bside[bno] == 2)
{
gg1.side = choose(0, 1);
gg2.side = gg1.side;
}
else
{
gg1.side = bside[bno];
gg2.side = bside[bno];
}
gg1.speedfactor = bspeed[bno];
gg2.speedfactor = bspeed[bno];
gg1.dmg = dmg;
gg2.dmg = dmg;
if (instance_exists(obj_spiderb))
{
if (obj_spiderb.turnamt >= 15)
{
with (gg1)
dmg -= 1;
with (gg2)
dmg -= 1;
}
}
}
if (btime[bno] == 0)
btime[bno] = global.firingrate;
alarm[2] = btime[bno];
bno += 1;
if (bno >= bmax)
alarm[2] = -1; |
75 |
bno += 1; |
76 |
if (bno >= bmax) |
77 |
alarm[2] = -1;gml_Object_obj_spiderbulletgen_Alarm_2.gmlif (btype[bno] == 0)
ggg = instance_create(0, 0, obj_spiderbullet);
if (btype[bno] == 1)
ggg = instance_create(0, 0, obj_donutbullet);
if (btype[bno] == 2)
ggg = instance_create(0, 0, obj_croissant);
if (btype[bno] < 3)
{
if (bchoice[bno] == 0)
ggg.choice = choose(1, 2, 3);
else
ggg.choice = bchoice[bno];
if (bside[bno] == 2)
ggg.side = choose(0, 1);
else
ggg.side = bside[bno];
ggg.speedfactor = bspeed[bno];
ggg.dmg = dmg;
if (instance_exists(obj_spiderb))
{
if (obj_spiderb.turnamt >= 15)
{
with (ggg)
dmg -= 1;
}
}
}
if (btype[bno] == 3)
{
gg1 = instance_create(0, 0, obj_spiderbullet);
gg2 = instance_create(0, 0, obj_spiderbullet);
if (bchoice[bno] == 1)
{
gg1.choice = 1;
gg2.choice = 2;
}
if (bchoice[bno] == 2)
{
gg1.choice = 1;
gg2.choice = 3;
}
if (bchoice[bno] == 3)
{
gg1.choice = 2;
gg2.choice = 3;
}
if (bside[bno] == 2)
{
gg1.side = choose(0, 1);
gg2.side = gg1.side;
}
else
{
gg1.side = bside[bno];
gg2.side = bside[bno];
}
gg1.speedfactor = bspeed[bno];
gg2.speedfactor = bspeed[bno];
gg1.dmg = dmg;
gg2.dmg = dmg;
if (instance_exists(obj_spiderb))
{
if (obj_spiderb.turnamt >= 15)
{
with (gg1)
dmg -= 1;
with (gg2)
dmg -= 1;
}
}
}
if (btime[bno] == 0)
btime[bno] = global.firingrate;
alarm[2] = btime[bno];
bno += 1;
if (bno >= bmax)
alarm[2] = -1; |