| 1 | obj_spinbullet_huge.centerx = centerx; |
| 2 | obj_spinbullet_huge.centery = centery; |
| 3 | with (obj_spinbullet_huge) |
| 4 | { |
| 5 | sprite_index = spr_spinbullet_cheat; |
| 6 | move_towards_point(centerx, centery, -1.2); |
| 7 | gravity_direction = point_direction(x, y, centerx, centery); |
| 8 | gravity = 0.015; |
| 9 | } |