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gml_Object_obj_spinbullet_friendscene_Step_0
(view raw script w/o annotations or w/e)
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1
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if (fade == 1)
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2
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{
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3
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f_timer += 1;
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4
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if (f_timer > 8)
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5
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image_alpha -= 0.1;
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6
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if (image_alpha < 0.1)
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7
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instance_destroy();
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8
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}
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