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gml_Object_obj_spinbullet_huge_gen_Create_0

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1
centerx = x;
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centery = y;
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x = centerx;
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y = centery;
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side = choose(1, -1);
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strike = 0;
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if (strike == 0)
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{
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    num = 0;
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    direction = 0;
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    add_dir = random(360);
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    maxnum = 10;
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    trip = 1;
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    radius = 60;
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    counter = 0;
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    spinbullet[0] = 999999;
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}
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if (strike == 1)
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{
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    num = 0;
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    direction = 0;
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    add_dir = random(360);
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    maxnum = 46;
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    trip = 1;
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    radius = 62;
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    counter = 0;
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}
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for (var i = 0; i <= maxnum; i += 1)
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    spinbullet[i] = 847873482423472384;
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if ((centery + radius) > room_height)
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{
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    centery -= ((centery + radius) - room_height);
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    y = centery;
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    add_dir = 20 + random(140);
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}