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gml_Object_obj_spinbullet_lastgen_Step_0

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1
if (frame == 0)
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{
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    with (obj_asgore_lastcutscene)
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        specbullet = instance_create(obj_spinbullet_lastgen.x, obj_spinbullet_lastgen.y, obj_spinbullet_last);
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}
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if (frame > 0)
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    instance_create(x, y, obj_spinbullet_last);
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frame += 1;
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direction -= 10;
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snd_play(snd_chug);