1 | if (spec == 3 || spec == 5) |
2 | { |
3 | bone = instance_create(x + 50, y - 50, obj_friendprotector); |
4 | bone.sprite_index = spr_bonesaver; |
5 | if (spec == 5) |
6 | bone.sprite_index = spr_firesaver; |
7 | instance_destroy(); |
8 | } |
9 | if (spec == 4 || spec == 6) |
10 | { |
11 | spear = instance_create(x - 70, y - 50, obj_friendprotector); |
12 | spear.sprite_index = spr_spearsaver; |
13 | if (spec == 6) |
14 | spear.sprite_index = spr_litsaver; |
15 | instance_destroy(); |
16 | } |