| 1 | if (spec == 3 || spec == 5)  | 
    
| 2 | { | 
    
| 3 | bone = instance_create(x + 50, y - 50, obj_friendprotector);  | 
    
| 4 | bone.sprite_index = spr_bonesaver;  | 
    
| 5 | if (spec == 5)  | 
    
| 6 | bone.sprite_index = spr_firesaver;  | 
    
| 7 | instance_destroy();  | 
    
| 8 | }  | 
    
| 9 | if (spec == 4 || spec == 6)  | 
    
| 10 | { | 
    
| 11 | spear = instance_create(x - 70, y - 50, obj_friendprotector);  | 
    
| 12 | spear.sprite_index = spr_spearsaver;  | 
    
| 13 | if (spec == 6)  | 
    
| 14 | spear.sprite_index = spr_litsaver;  | 
    
| 15 | instance_destroy();  | 
    
| 16 | }  |