| 1 | global.interact = 1; |
| 2 | if (obj_time.left) |
| 3 | x -= 4; |
| 4 | if (obj_time.right) |
| 5 | x += 4; |
| 6 | if (obj_time.up) |
| 7 | y -= 4; |
| 8 | if (obj_time.down) |
| 9 | y += 4; |
| 10 | if (bbox_left < xbound) |
| 11 | x = xprevious; |
| 12 | if (bbox_right > xbound2) |
| 13 | x = xprevious; |
| 14 | if (bbox_bottom > ybound2) |
| 15 | y = yprevious; |
| 16 | if (bbox_top < ybound) |
| 17 | y = yprevious; |
| 18 | if (buffer == 1) |
| 19 | { |
| 20 | if (control_check_pressed(0) == 1 || control_check_pressed(1) == 1) |
| 21 | dest = 1; |
| 22 | } |
| 23 | if (dest == 1) |
| 24 | dest_timer += 1; |
| 25 | if (dest_timer >= 2) |
| 26 | instance_destroy(); |