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gml_Object_obj_stormstar_gen_Draw_0

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1
draw_set_color(c_red);
2
draw_rectangle(a_x, a_y, a_x2, a_y2, true);
3
gh = collision_rectangle(a_x, a_y, a_x2, a_y2, obj_stormstar, 0, 1);
4
if (gh != -4)
5
{
6
    if (gh.con == 1)
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        draw_circle(10, 10, 4, 0);
8
    if (gh.con == 2)
9
        draw_circle(30, 10, 4, 0);
10
}
11
with (gh)
12
{
13
    if (con != 3 && con != 4 && big == 0)
14
    {
15
        event_user(3);
16
        speed = 0;
17
    }
18
}
19
if (off == 1)
20
{
21
    vol -= 0.0125;
22
    caster_set_volume(expl, vol);
23
}