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gml_Object_obj_strangeman_butterfly_Alarm_6

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1
alarm[0]
 = -1;
gml_Object_obj_strangeman_butterfly_Alarm_0.gml

if (instance_exists(king)) { move_towards_point(king.x, king.y, 1 + random(2)); direction += (random(20) - random(20)); alarm[0]
 = 15;
} else { instance_destroy(); }
2
speed = 6;