1 | alarm[6] = 40; |
2 | sm = instance_create(x, y, obj_strangeman_butterfly); |
3 | sm.king = obj_heart; |
4 | sm.alarm[0] = -1; |
5 | sm.alarm[6] = -1; |
6 | sm.direction = point_direction(sm.x, sm.y, obj_heart.x + 6, obj_heart.y + 6); |
7 | sm.speed = 4; |