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gml_Object_obj_strangeman_headloss_Create_0

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image_xscale = 2;
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image_yscale = 2;
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image_speed = 0;
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y = (global.idealborder[3] - sprite_height) + 15;
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x = (global.idealborder[1] - sprite_width) + 19;
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walking = 0;
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shake = 2;
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nowy = y;
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nowx = x;
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alarm[5] = 30;
gml_Object_obj_strangeman_headloss_Alarm_5.gml

active = 1; trueindex = 0; instance_create(x, y, obj_strangeman_head); alarm[5] = 15; atimer = 0;
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trueindex = 5;
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active = 0;
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atimer = 0;
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dmg = 9;