|
1
|
wall_l = global.idealborder[0];
|
|
2
|
wall_r = global.idealborder[1];
|
|
3
|
wall_d = global.idealborder[3];
|
|
4
|
wall_u = global.idealborder[2];
|
|
5
|
vside = choose(0, 1);
|
|
6
|
hside = choose(0, 1);
|
|
7
|
peepee = instance_create(x, y, obj_stromboli);
|
|
8
|
if (instance_exists(peepee))
|
|
9
|
{
|
|
10
|
if (vside == 0)
|
|
11
|
{
|
|
12
|
peepee.y = wall_u - 60;
|
|
13
|
peepee.vspeed = spd;
|
|
14
|
}
|
|
15
|
if (vside == 1)
|
|
16
|
{
|
|
17
|
peepee.y = wall_d + 40;
|
|
18
|
peepee.vspeed = -spd;
|
|
19
|
}
|
|
20
|
if (hside == 0)
|
|
21
|
{
|
|
22
|
peepee.x = wall_l - 40;
|
|
23
|
peepee.hspeed = spd;
|
|
24
|
}
|
|
25
|
if (hside == 1)
|
|
26
|
{
|
|
27
|
peepee.x = wall_r + 40;
|
|
28
|
peepee.hspeed = -spd;
|
|
29
|
}
|
|
30
|
if (hside == 1)
|
|
31
|
peepee.x += random(wall_r - wall_l - 20) - 100;
|
|
32
|
if (hside == 0)
|
|
33
|
peepee.x -= random(wall_r - wall_l - 20) - 100;
|
|
34
|
peepee.friction = -0.05;
|
|
35
|
peepee.dmg = dmg;
|
|
36
|
}
|
|
37
|
alarm[0] = rate; gml_Object_obj_stromboligen_Alarm_0.gml
wall_l = global.idealborder[0];
wall_r = global.idealborder[1];
wall_d = global.idealborder[3];
wall_u = global.idealborder[2];
vside = choose(0, 1);
hside = choose(0, 1);
peepee = instance_create(x, y, obj_stromboli);
if (instance_exists(peepee))
{
if (vside == 0)
{
peepee.y = wall_u - 60;
peepee.vspeed = spd;
}
if (vside == 1)
{
peepee.y = wall_d + 40;
peepee.vspeed = -spd;
}
if (hside == 0)
{
peepee.x = wall_l - 40;
peepee.hspeed = spd;
}
if (hside == 1)
{
peepee.x = wall_r + 40;
peepee.hspeed = -spd;
}
if (hside == 1)
peepee.x += random(wall_r - wall_l - 20) - 100;
if (hside == 0)
peepee.x -= random(wall_r - wall_l - 20) - 100;
peepee.friction = -0.05;
peepee.dmg = dmg;
}
alarm[0] = rate;
|