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gml_Object_obj_sunmoon_Alarm_2

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1
instance_create(x + 14, y + 14, obj_sunbullet);
2
alarm[2] = 1;
gml_Object_obj_sunmoon_Alarm_2.gml

instance_create(x + 14, y + 14, obj_sunbullet); alarm[2] = 1; sum = scr_monstersum(); if (sum > 1) alarm[2] = choose(3);
3
sum = scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
();
4
if (sum > 1)
5
    alarm[2] = choose(3);
gml_Object_obj_sunmoon_Alarm_2.gml

instance_create(x + 14, y + 14, obj_sunbullet); alarm[2] = 1; sum = scr_monstersum(); if (sum > 1) alarm[2] = choose(3);