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gml_Object_obj_sunmoon_Alarm_3

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if (sum == 1)
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{
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    aimbullet = instance_create(x + 14, y + 14, obj_sunbullet);
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    with (aimbullet)
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        direction = point_direction(x, y, obj_heart.x, obj_heart.y);
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    alarm[3] = 30;
gml_Object_obj_sunmoon_Alarm_3.gml

if (sum == 1) { aimbullet = instance_create(x + 14, y + 14, obj_sunbullet); with (aimbullet) direction = point_direction(x, y, obj_heart.x, obj_heart.y); alarm[3] = 30; }
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}