1 |
if (global.weapon == 3) |
2 |
instance_create(x - 16, y, obj_targetchoice); |
3 |
if (global.weapon == 13 || global.weapon == 45 || global.weapon == 51 || global.weapon == 52) |
4 |
{ |
5 |
r = round(random(1)); |
6 |
if (r == 0) |
7 |
instance_create(x - 16, y, obj_targetchoice); |
8 |
if (r == 1) |
9 |
instance_create(x + 570, y, obj_targetchoice); |
10 |
} |
11 |
if (global.weapon == 14 || global.weapon == 47) |
12 |
{ |
13 |
r = round(random(1)); |
14 |
if (r == 0) |
15 |
instance_create(x - 16, y, obj_targetchoicefist); |
16 |
if (r == 1) |
17 |
instance_create(x + 570, y, obj_targetchoicefist); |
18 |
} |