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gml_Object_obj_tembody_Draw_0

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1
draw_sprite_ext(sprite_index, image_index, xstart + random(r), ystart + random(r), image_xscale, image_yscale, 0, c_white, 1);
2
if (atk != 3)
3
    draw_sprite_ext(spr_temface, image_index, facex + random(r), facey + random(r), image_xscale, image_yscale, 0, c_white, 1);
4
if (r < 2)
5
    r += 0.01;
6
if (atk > 0)
7
    r = 0;
8
facetime += 1;
9
if (facetime > 300 && facex < (x + 100))
10
    facex += 0.01;
11
if (atk == 3)
12
{
13
    if (smuggy < 100)
14
        smuggy += 1;
15
    draw_sprite_part_ext(scr_getsprite
scr_getsprite

var sprite_id = argument[0]; if (global.language == "ja") { if (sprite_id == spr_actbt_center) return spr_actbt_center_ja; if (sprite_id == spr_actbt_center_hole) return spr_actbt_center_hole_ja; if (sprite_id == spr_barkbullet) return spr_barkbullet_ja; if (sprite_id == spr_barktry) return spr_barktry_ja; if (sprite_id == spr_bulletNapstaSad) return spr_bulletNapstaSad_ja; if (sprite_id == spr_cbone) return spr_cbone_ja; if (sprite_id == spr_dbone) return spr_dbone_ja; if (sprite_id == spr_defusebox) return spr_defusebox_ja; if (sprite_id == spr_fightbt) return spr_fightbt_ja; if (sprite_id == spr_fightbt_center) return spr_fightbt_center_ja; if (sprite_id == spr_fightbt_hollow) return spr_fightbt_hollow_ja; if (sprite_id == spr_itembt) return spr_itembt_ja; if (sprite_id == spr_itembt_hollow) return spr_itembt_hollow_ja; if (sprite_id == spr_killervisage) return spr_killervisage_ja; if (sprite_id == spr_librarysign) return spr_librarysign_ja; if (sprite_id == spr_mercybutton_normal) return spr_mercybutton_normal_ja; if (sprite_id == spr_mercybutton_shatter) return spr_mercybutton_shatter_ja; if (sprite_id == spr_mettatonb_behind) return spr_mettatonb_behind_ja; if (sprite_id == spr_mettatonb_behind_on) return spr_mettatonb_behind_on_ja; if (sprite_id == spr_oolbone) return spr_oolbone_ja; if (sprite_id == spr_out_to_lunch_sign) return spr_out_to_lunch_sign_ja; if (sprite_id == spr_punchcard) return spr_punchcard_ja; if (sprite_id == spr_pxquit) return spr_pxquit_ja; if (sprite_id == spr_savebt) return spr_savebt_ja; if (sprite_id == spr_snowsans) return spr_snowsans_ja; if (sprite_id == spr_sparebt) return spr_sparebt_ja; if (sprite_id == spr_sparebt_bandage) return spr_sparebt_bandage_ja; if (sprite_id == spr_starcheckeredit) return spr_starcheckeredit_ja; if (sprite_id == spr_talkbt) return spr_talkbt_ja; if (sprite_id == spr_talkbt_hollow) return spr_talkbt_hollow_ja; if (sprite_id == spr_udebone) return spr_udebone_ja; if (sprite_id == spr_wordsearch) return spr_wordsearch_ja; } return sprite_id;
(spr_barktry), 0, 0, 0, 100, smuggy, x + 100, y, 1, 1, c_white, 1);
16
}