1 | if (control == 1) |
2 | { |
3 | if (obj_time.right) |
4 | hspeed += 0.2; |
5 | if (obj_time.left) |
6 | hspeed -= 0.2; |
7 | if (obj_time.down && height > 4) |
8 | { |
9 | height -= 1; |
10 | y += 1; |
11 | } |
12 | if (obj_time.up) |
13 | { |
14 | height += 1; |
15 | y -= 1; |
16 | } |
17 | } |
18 | siner -= hspeed; |
19 | if (global.turntimer < 1) |
20 | instance_destroy(); |