if (active == 1)
{
draw_set_color(c_white);
draw_set_alpha(1);
scr_setfontscr_setfontvar newfont = argument0; if (global.language == "ja") { if (newfont == fnt_main) newfont = fnt_ja_main; if (newfont == fnt_maintext) newfont = fnt_ja_maintext; if (newfont == fnt_plain) newfont = fnt_ja_plain; } draw_set_font(newfont);(fnt_maintext);
draw_text(x, y, obj_songwriter.newstring);
}