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gml_Object_obj_tileguy_Alarm_5

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1
moved = 0;
2
prevx = x;
3
prevy = y;
4
if (moving == 1 && moved == 0)
5
{
6
    moving = 3;
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    moved = 1;
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}
9
if (moving == 2 && moved == 0)
10
{
11
    moving = 4;
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    moved = 1;
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}
14
if (moving == 3 && moved == 0)
15
{
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    moving = 1;
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    moved = 1;
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}
19
if (moving == 4 && moved == 0)
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{
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    moving = 2;
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    moved = 1;
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}
24
electrocute = 0;