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gml_Object_obj_torielboss_Alarm_7

related scripts: Alarm_10Alarm_11Alarm_2Alarm_3Alarm_5Alarm_6Alarm_7 Alarm_8Alarm_9Create_0Destroy_0Draw_0Other_0Step_0

(view raw script w/o annotations or w/e)
1
instance_create(0, 0, obj_unfader);
2
alarm[8]
 = 10;
gml_Object_obj_torielboss_Alarm_8.gml

global.border = 0;
SCR_BORDERSETUP();
room_goto(global.currentroom);