|
1
|
x = xstart;
|
|
2
|
if (sprite_index != spr_torielboss_hurt && sprite_index != spr_torielboss_reallyhurt && sprite_index != spr_torielboss_murdered)
|
|
3
|
{
|
|
4
|
if (shudder == 16 || shudder == 32)
|
|
5
|
{
|
|
6
|
dmgwriter = instance_create(x, y - 20, obj_dmgwriter);
|
|
7
|
global.damage = takedamage;
|
|
8
|
with (dmgwriter)
|
|
9
|
dmg = global.damage;
|
|
10
|
if (conversation < 4)
|
|
11
|
conversation = 0;
|
|
12
|
}
|
|
13
|
sprite_index = spr_torielboss_hurt;
|
|
14
|
if (global.damage > 100)
|
|
15
|
{
|
|
16
|
sprite_index = spr_torielboss_reallyhurt;
|
|
17
|
caster_set_volume(global.batmusic, 0);
|
|
18
|
}
|
|
19
|
if (global.damage > 100 && conversation > 13)
|
|
20
|
sprite_index = spr_torielboss_murdered;
|
|
21
|
if (global.flag[202 kills_ruins] >= 20)
|
|
22
|
sprite_index = spr_torielboss_murdered;
|
|
23
|
snd_play(hurtsound);
|
|
24
|
}
|
|
25
|
x += shudder;
|
|
26
|
if (shudder < 0)
|
|
27
|
shudder = -(shudder + 2);
|
|
28
|
else
|
|
29
|
shudder = -shudder;
|
|
30
|
shudder -= 2;
|
|
31
|
if (shudder == 0)
|
|
32
|
{
|
|
33
|
global.hurtanim[myself] = 2;
|
|
34
|
exit;
|
|
35
|
}
|
|
36
|
alarm[3] = 2; gml_Object_obj_torielboss_Alarm_3.gml
x = xstart;
if (sprite_index != spr_torielboss_hurt && sprite_index != spr_torielboss_reallyhurt && sprite_index != spr_torielboss_murdered)
{
if (shudder == 16 || shudder == 32)
{
dmgwriter = instance_create(x, y - 20, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
if (conversation < 4)
conversation = 0;
}
sprite_index = spr_torielboss_hurt;
if (global.damage > 100)
{
sprite_index = spr_torielboss_reallyhurt;
caster_set_volume(global.batmusic, 0);
}
if (global.damage > 100 && conversation > 13)
sprite_index = spr_torielboss_murdered;
if (global.flag[202 kills_ruins] >= 20)
sprite_index = spr_torielboss_murdered;
snd_play(hurtsound);
}
x += shudder;
if (shudder < 0)
shudder = -(shudder + 2);
else
shudder = -shudder;
shudder -= 2;
if (shudder == 0)
{
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2;
if (global.damage > 100)
alarm[3] = 3;
|
|
37
|
if (global.damage > 100)
|
|
38
|
alarm[3] = 3; gml_Object_obj_torielboss_Alarm_3.gml
x = xstart;
if (sprite_index != spr_torielboss_hurt && sprite_index != spr_torielboss_reallyhurt && sprite_index != spr_torielboss_murdered)
{
if (shudder == 16 || shudder == 32)
{
dmgwriter = instance_create(x, y - 20, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
if (conversation < 4)
conversation = 0;
}
sprite_index = spr_torielboss_hurt;
if (global.damage > 100)
{
sprite_index = spr_torielboss_reallyhurt;
caster_set_volume(global.batmusic, 0);
}
if (global.damage > 100 && conversation > 13)
sprite_index = spr_torielboss_murdered;
if (global.flag[202 kills_ruins] >= 20)
sprite_index = spr_torielboss_murdered;
snd_play(hurtsound);
}
x += shudder;
if (shudder < 0)
shudder = -(shudder + 2);
else
shudder = -shudder;
shudder -= 2;
if (shudder == 0)
{
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2;
if (global.damage > 100)
alarm[3] = 3;
|