1 |
x = xstart; |
2 |
if (sprite_index != spr_torielboss_hurt && sprite_index != spr_torielboss_reallyhurt && sprite_index != spr_torielboss_murdered) |
3 |
{ |
4 |
if (shudder == 16 || shudder == 32) |
5 |
{ |
6 |
dmgwriter = instance_create(x, y - 20, obj_dmgwriter); |
7 |
global.damage = takedamage; |
8 |
with (dmgwriter) |
9 |
dmg = global.damage; |
10 |
if (conversation < 4) |
11 |
conversation = 0; |
12 |
} |
13 |
sprite_index = spr_torielboss_hurt; |
14 |
if (global.damage > 100) |
15 |
{ |
16 |
sprite_index = spr_torielboss_reallyhurt; |
17 |
caster_set_volume(global.batmusic, 0); |
18 |
} |
19 |
if (global.damage > 100 && conversation > 13) |
20 |
sprite_index = spr_torielboss_murdered; |
21 |
if (global.flag[202 kills_ruins] >= 20) |
22 |
sprite_index = spr_torielboss_murdered; |
23 |
snd_play(hurtsound); |
24 |
} |
25 |
x += shudder; |
26 |
if (shudder < 0) |
27 |
shudder = -(shudder + 2); |
28 |
else |
29 |
shudder = -shudder; |
30 |
shudder -= 2; |
31 |
if (shudder == 0) |
32 |
{ |
33 |
global.hurtanim[myself] = 2; |
34 |
exit; |
35 |
} |
36 |
alarm[3] = 2;gml_Object_obj_torielboss_Alarm_3.gmlx = xstart;
if (sprite_index != spr_torielboss_hurt && sprite_index != spr_torielboss_reallyhurt && sprite_index != spr_torielboss_murdered)
{
if (shudder == 16 || shudder == 32)
{
dmgwriter = instance_create(x, y - 20, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
if (conversation < 4)
conversation = 0;
}
sprite_index = spr_torielboss_hurt;
if (global.damage > 100)
{
sprite_index = spr_torielboss_reallyhurt;
caster_set_volume(global.batmusic, 0);
}
if (global.damage > 100 && conversation > 13)
sprite_index = spr_torielboss_murdered;
if ( global.flag[202 kills_ruins] >= 20)
sprite_index = spr_torielboss_murdered;
snd_play(hurtsound);
}
x += shudder;
if (shudder < 0)
shudder = -(shudder + 2);
else
shudder = -shudder;
shudder -= 2;
if (shudder == 0)
{
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2;
if (global.damage > 100)
alarm[3] = 3; |
37 |
if (global.damage > 100) |
38 |
alarm[3] = 3;gml_Object_obj_torielboss_Alarm_3.gmlx = xstart;
if (sprite_index != spr_torielboss_hurt && sprite_index != spr_torielboss_reallyhurt && sprite_index != spr_torielboss_murdered)
{
if (shudder == 16 || shudder == 32)
{
dmgwriter = instance_create(x, y - 20, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
if (conversation < 4)
conversation = 0;
}
sprite_index = spr_torielboss_hurt;
if (global.damage > 100)
{
sprite_index = spr_torielboss_reallyhurt;
caster_set_volume(global.batmusic, 0);
}
if (global.damage > 100 && conversation > 13)
sprite_index = spr_torielboss_murdered;
if ( global.flag[202 kills_ruins] >= 20)
sprite_index = spr_torielboss_murdered;
snd_play(hurtsound);
}
x += shudder;
if (shudder < 0)
shudder = -(shudder + 2);
else
shudder = -shudder;
shudder -= 2;
if (shudder == 0)
{
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2;
if (global.damage > 100)
alarm[3] = 3; |