1 | if (visible == true) |
2 | { |
3 | visible = false; |
4 | } |
5 | else |
6 | { |
7 | visible = true; |
8 | claps += 1; |
9 | snd_stop(snd_noise); |
10 | snd_play(snd_noise); |
11 | } |
12 | if (claps < 2) |
13 | alarm[4] = 2; |