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gml_Object_obj_undyne_actor_Alarm_6

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1
pd += 1;
2
y += (2 * sin(pd / 2));
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x += (2 * cos(pd / 2));
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if (up == 1)
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    grandv += 0.13;
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else
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    grandv -= 0.13;
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if (grandv > 3)
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    up = 0;
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y -= grandv;
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alarm[6] = 1;
gml_Object_obj_undyne_actor_Alarm_6.gml

pd += 1; y += (2 * sin(pd / 2)); x += (2 * cos(pd / 2)); if (up == 1) grandv += 0.13; else grandv -= 0.13; if (grandv > 3) up = 0; y -= grandv; alarm[6] = 1;