1 | if (obj_heart.sprite_index == spr_heart) |
2 | { |
3 | obj_heart.sprite_index = spr_heartgreen; |
4 | obj_heart.movement = 3; |
5 | green = 0; |
6 | if (order == 3 || order == 7 || order == 12) |
7 | alarm[11] = 15; |
8 | } |
9 | else |
10 | { |
11 | green = 0; |
12 | obj_heart.sprite_index = spr_heart; |
13 | obj_heart.movement = 1; |
14 | } |
15 | if (lesson == -7 || lesson == -11 || lesson == -14) |
16 | global.turntimer = 10; |