Undertale script viewer

← back to main script listing

gml_Object_obj_undynex_body_Create_0

(view raw script w/o annotations or w/e)
1
siner = 0;
2
eyetimer = 0;
3
eye_on = 0;
4
slashno = 0;
5
movetype = 0;
6
larm = instance_create(x + 64, y + 78, obj_npc_marker);
7
larm.sprite_index = spr_undynex_leftarm;
8
larm.image_xscale = 2;
9
larm.image_yscale = 2;
10
larm.depth = 7;
11
arm_v = 0;
12
larm.visible = false;
13
facetype = 0;
14
heady = 0;
15
pause = 0;
16
shakify = 0;