1 | siner = 0; |
2 | eyetimer = 0; |
3 | eye_on = 0; |
4 | slashno = 0; |
5 | movetype = 0; |
6 | larm = instance_create(x + 64, y + 78, obj_npc_marker); |
7 | larm.sprite_index = spr_undynex_leftarm; |
8 | larm.image_xscale = 2; |
9 | larm.image_yscale = 2; |
10 | larm.depth = 7; |
11 | arm_v = 0; |
12 | larm.visible = false; |
13 | facetype = 0; |
14 | heady = 0; |
15 | pause = 0; |
16 | shakify = 0; |