Undertale script viewer

← back to main script listing

gml_Object_obj_vegetoid_overworld_Alarm_0

(view raw script w/o annotations or w/e)
1
global.interact = 1;
2
talkedto = 1;
3
image_index = 1;
4
snd_play(snd_b);
5
alarm[1] = 25;
gml_Object_obj_vegetoid_overworld_Alarm_1.gml

global.battlegroup = 18; if (global.flag[6 hardmode] == 1) global.battlegroup = 122; global.flag[200 kills_area_pointer] = 202; global.interact = 0; instance_create(0, 0, obj_battler); instance_destroy();