1 | parent.graze += 1; |
2 | pop = scr_monstersum(); |
3 | if (pop > 1) |
4 | parent.graze += 0.5; |
5 | if (parent.graze < 4) |
6 | snd_play(snd_bell); |
7 | if (parent.graze > 3) |
8 | parent.mercymod = 30; |
9 | if (parent.graze >= 4) |
10 | { |
11 | parent.mercymod = 100; |
12 | global.monsterdef[parent.myself] = -99; |
13 | snd_play(snd_dumbvictory); |
14 | } |
15 | instance_destroy(); |