1 | if (x < (obj_lborder.x + 4)) |
2 | { |
3 | x += 4; |
4 | hspeed = 0; |
5 | } |
6 | if (y < (obj_uborder.y + 4)) |
7 | { |
8 | y += 4; |
9 | vspeed = 0; |
10 | } |
11 | if (x > (obj_rborder.x - 4)) |
12 | { |
13 | x -= 4; |
14 | hspeed = 0; |
15 | } |
16 | if (y > (obj_dborder.y - 4)) |
17 | { |
18 | y -= 4; |
19 | vspeed = 0; |
20 | } |
21 | if (global.turntimer < 1) |
22 | { |
23 | global.sp = mysp; |
24 | global.turntimer = -1; |
25 | global.mnfight = 3; |
26 | instance_destroy(); |
27 | } |