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gml_Object_obj_wakeupchara_Step_0

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1
if (active == 0)
2
    instance_destroy();
3
if (active == 1)
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{
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    active = 2;
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    alarm[2] = 60;
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}
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if (active == 2)
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    global.interact = 1;
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if (active == 3)
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{
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    active = 4;
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    alarm[2] = 10;
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}
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if (active == 5)
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{
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    obj_mainchara.image_angle += 18;
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    obj_mainchara.y -= 4;
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    obj_mainchara.x -= 8;
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    if (obj_mainchara.image_angle >= -1)
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    {
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        obj_mainchara.image_angle = 0;
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        if (room == room_water_trashzone1)
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            global.plot = 115;
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        global.interact = 0;
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        instance_destroy();
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    }
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}