1 | if (active > 0) |
2 | { |
3 | if (instance_exists(obj_mainchara) && lit == 0) |
4 | { |
5 | if (obj_mainchara.x > (x - 20) && obj_mainchara.x < (x + 50)) |
6 | { |
7 | lit = 1; |
8 | snd_play(snd_squeak); |
9 | sprite_index = spr_monitor_lit; |
10 | if (active == 2) |
11 | sprite_index = spr_monitor_lit_f; |
12 | } |
13 | } |
14 | } |