| 1 | block = instance_position(xx + 10, yy + 10, obj_solidparent); |
| 2 | if (block != -4) |
| 3 | { |
| 4 | block.x = 0; |
| 5 | block.y = 0; |
| 6 | } |
| 7 | new = instance_create(xx, yy, obj_npc_marker); |
| 8 | new.depth = 850000; |
| 9 | new.sprite_index = spr_bridgeseed; |
| 10 | new.image_speed = 0; |
| 11 | new.image_index = 6; |
| 12 | new.visible = true; |
| 13 | new.image_speed = 0; |