1 | block = instance_position(xx + 10, yy + 10, obj_solidparent); |
2 | if (block != -4) |
3 | { |
4 | block.x = 0; |
5 | block.y = 0; |
6 | } |
7 | new = instance_create(xx, yy, obj_npc_marker); |
8 | new.depth = 850000; |
9 | new.sprite_index = spr_bridgeseed; |
10 | new.image_speed = 0; |
11 | new.image_index = 6; |
12 | new.visible = true; |
13 | new.image_speed = 0; |