1 | myinteract = 3; |
2 | if (havewater == 0) |
3 | global.msc = 625; |
4 | else |
5 | global.msc = 627; |
6 | global.typer = 5; |
7 | global.facechoice = 0; |
8 | global.faceemotion = 0; |
9 | global.msg[0] = "* (Someone has meticulously& cleaned all the slime off of& this snail.)/%%"; |
10 | mydialoguer = instance_create(0, 0, obj_dialoguer); |
11 | talkedto += 1; |