1 | alarm[0] = 12; |
2 | if (zap == 1 && scr_insideborder |
3 | { |
4 | cross = instance_create(x + 12, y + 12, obj_crosszap); |
5 | cross.dmg = dmg; |
6 | pop = 168; |
7 | if (pop > 1) |
8 | { |
9 | cross.speed = 1; |
10 | alarm[0] = 20; |
11 | } |
12 | } |