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gml_Object_obj_woshbody_Alarm_2

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1
waterxx += wu;
2
if (waterxx > 15)
3
    wu = -1;
4
if (waterxx < 1)
5
    wu = 1;
6
ducky -= wu;
7
alarm[2] = 5;
gml_Object_obj_woshbody_Alarm_2.gml

waterxx += wu; if (waterxx > 15) wu = -1; if (waterxx < 1) wu = 1; ducky -= wu; alarm[2] = 5;