1 | if (global.armor == 48) |
2 | global.wstrength -= 5; |
3 | if (global.armor == 64) |
4 | global.wstrength -= 10; |
5 | if (argument0 >= 0) |
6 | global.item[argument0] = global.armor; |
7 | global.armor = argument1; |
8 | if (global.armor == 4) |
9 | global.adef = 0; |
10 | if (global.armor == 12) |
11 | global.adef = 3; |
12 | if (global.armor == 15) |
13 | global.adef = 7; |
14 | if (global.armor == 24) |
15 | global.adef = 10; |
16 | if (global.armor == 44) |
17 | global.adef = 5; |
18 | if (global.armor == 46) |
19 | global.adef = 11; |
20 | if (global.armor == 48) |
21 | { |
22 | global.adef = 12; |
23 | global.wstrength += 5; |
24 | } |
25 | if (global.armor == 50) |
26 | global.adef = 15; |
27 | if (global.armor == 53) |
28 | global.adef = 99; |
29 | if (global.armor == 64) |
30 | { |
31 | global.adef = 20; |
32 | global.wstrength += 10; |
33 | } |
34 | script_execute(scr_itemnameb); |
35 | script_execute(scr_itemname); |