| 1 | var bg = argument0; |
| 2 | var xx = argument1; |
| 3 | var yy = argument2; |
| 4 | if (os_type == os_ps4) |
| 5 | { |
| 6 | var scale = window_get_width() / 1920; |
| 7 | draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); |
| 8 | } |
| 9 | else |
| 10 | { |
| 11 | draw_background(bg, xx, yy); |
| 12 | } |