1 | var bg = argument0; |
2 | var xx = argument1; |
3 | var yy = argument2; |
4 | if (os_type == os_ps4) |
5 | { |
6 | var scale = window_get_width() / 1920; |
7 | draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); |
8 | } |
9 | else |
10 | { |
11 | draw_background(bg, xx, yy); |
12 | } |