1 |
if (os_type == os_ps4 || os_type == os_psvita) |
2 |
{ |
3 |
if (ds_map_find_value(async_load, "succeeded")) |
4 |
{ |
5 |
var states = ds_map_find_value(async_load, "trophystates"); |
6 |
var count = array_length_1d(states); |
7 |
if (count > 1) |
8 |
ds_map_set(global.trophy_state, "item_1", states[1] == 1); |
9 |
if (count > 2) |
10 |
ds_map_set(global.trophy_state, "item_2", states[2] == 1); |
11 |
if (count > 3) |
12 |
ds_map_set(global.trophy_state, "item_3", states[3] == 1); |
13 |
if (count > 4) |
14 |
ds_map_set(global.trophy_state, "item_4", states[4] == 1); |
15 |
if (count > 5) |
16 |
ds_map_set(global.trophy_state, "ruins", states[5] == 1); |
17 |
if (count > 6) |
18 |
ds_map_set(global.trophy_state, "mouse", states[6] == 1); |
19 |
if (count > 7) |
20 |
ds_map_set(global.trophy_state, "tundra", states[7] == 1); |
21 |
if (count > 8) |
22 |
ds_map_set(global.trophy_state, "spaghetti", states[8] == 1); |
23 |
if (count > 9) |
24 |
ds_map_set(global.trophy_state, "water", states[9] == 1); |
25 |
if (count > 10) |
26 |
ds_map_set(global.trophy_state, "rain", states[10] == 1); |
27 |
if (count > 11) |
28 |
ds_map_set(global.trophy_state, "fire", states[11] == 1); |
29 |
if (count > 12) |
30 |
ds_map_set(global.trophy_state, "fire_2", states[12] == 1); |
31 |
if (count > 13) |
32 |
ds_map_set(global.trophy_state, "fire_3", states[13] == 1); |
33 |
if (count > 14) |
34 |
ds_map_set(global.trophy_state, "core", states[14] == 1); |
35 |
if (count > 15) |
36 |
ds_map_set(global.trophy_state, "donate_1", states[15] == 1); |
37 |
if (count > 16) |
38 |
ds_map_set(global.trophy_state, "donate_2", states[16] == 1); |
39 |
if (count > 17) |
40 |
ds_map_set(global.trophy_state, "donate_3", states[17] == 1); |
41 |
if (count > 18) |
42 |
ds_map_set(global.trophy_state, "donate_4", states[18] == 1); |
43 |
if (count > 19) |
44 |
ds_map_set(global.trophy_state, "donate_5", states[19] == 1); |
45 |
if (count > 20) |
46 |
ds_map_set(global.trophy_state, "donate_6", states[20] == 1); |
47 |
if (count > 21) |
48 |
ds_map_set(global.trophy_state, "donate_7", states[21] == 1); |
49 |
if (count > 22) |
50 |
ds_map_set(global.trophy_state, "donate_8", states[22] == 1); |
51 |
if (count > 23) |
52 |
ds_map_set(global.trophy_state, "donate_9", states[23] == 1); |
53 |
if (count > 24) |
54 |
ds_map_set(global.trophy_state, "donate_10", states[24] == 1); |
55 |
if (count > 25) |
56 |
ds_map_set(global.trophy_state, "donate_11", states[25] == 1); |
57 |
if (count > 26) |
58 |
ds_map_set(global.trophy_state, "donate_12", states[26] == 1); |
59 |
if (count > 27) |
60 |
ds_map_set(global.trophy_state, "donate_13", states[27] == 1); |
61 |
if (count > 28) |
62 |
ds_map_set(global.trophy_state, "donate_14", states[28] == 1); |
63 |
if (count > 29) |
64 |
ds_map_set(global.trophy_state, "donate_15", states[29] == 1); |
65 |
} |
66 |
} |