|
1
|
if (parent == 1)
|
|
2
|
{
|
|
3
|
alarm[4] = 6; gml_Object_blt_clawbullet_white_Alarm_4.gml
l += 1;
thisbullet = instance_create(xstart, ystart, object_index);
thisbullet.startdir = startdir;
thisbullet.startspeed = startspeed;
thisbullet.rotdir = rotdir;
thisbullet.dmg = dmg;
if (l < limit)
alarm[4] = 6;
|
|
4
|
speed = 1.5 + random(0.5);
|
|
5
|
g = floor(random(2));
|
|
6
|
if (y < global.idealborder[2])
|
|
7
|
{
|
|
8
|
if (x > (global.idealborder[0] + (c_borderwidthc_borderwidth
if (argument0 == 0)
return obj_rborder.x - obj_lborder.x;
if (argument0 == 1)
return global.idealborder[1] - global.idealborder[0]; (0) / 2)))
|
|
9
|
g = 0;
|
|
10
|
else
|
|
11
|
g = 1;
|
|
12
|
}
|
|
13
|
if (y > global.idealborder[3])
|
|
14
|
{
|
|
15
|
if (x > (global.idealborder[0] + (c_borderwidthc_borderwidth
if (argument0 == 0)
return obj_rborder.x - obj_lborder.x;
if (argument0 == 1)
return global.idealborder[1] - global.idealborder[0]; (0) / 2)))
|
|
16
|
g = 1;
|
|
17
|
else
|
|
18
|
g = 0;
|
|
19
|
}
|
|
20
|
if (g == 1)
|
|
21
|
rotdir = 1 + random(1);
|
|
22
|
if (g == 0)
|
|
23
|
rotdir = -1 - random(1);
|
|
24
|
startdir = scr_perpendicularscr_perpendicular
sdir = 45;
if (x < global.idealborder[0])
sdir = 0;
if (x > global.idealborder[1])
sdir = 180;
if (y < global.idealborder[2])
sdir = 270;
if (y > global.idealborder[3])
sdir = 90;
return sdir; ();
|
|
25
|
startspeed = speed;
|
|
26
|
}
|
|
27
|
friction = -0.1;
|
|
28
|
visible = true;
|
|
29
|
direction = startdir;
|
|
30
|
speed = startspeed;
|