1 | l += 1; |
2 | thisbullet = instance_create(xstart, ystart, object_index); |
3 | thisbullet.startdir = startdir; |
4 | thisbullet.startspeed = startspeed; |
5 | thisbullet.rotdir = rotdir; |
6 | thisbullet.dmg = dmg; |
7 | if (l < limit) |
8 | alarm[4] = 6; |