1 | reds += 1; |
2 | if (sprite_index == spr_dummybullet_red) |
3 | sprite_index = spr_dummybullet; |
4 | else |
5 | sprite_index = spr_dummybullet_red; |
6 | alarm[7] = 5; |
7 | if (reds > 4) |
8 | { |
9 | event_user(1); |
10 | alarm[7] = -1; |
11 | alarm[5] = 90; |
12 | speed = 2; |
13 | friction = -0.2; |
14 | } |